On average, it will take more-or-less the same amount of time as it takes a magician to deal with the whole group - adjusted by how easier it becomes to beat the boss. In between, other "assassination" skills can allow you to deal extremely high damage to kill individual mobs one-by-one. I'm thinking something like a teleport skill that will automatically teleport the assassin/ninja back to the original position after a few seconds. .like some of the skills suggested: fog effects and teleport. .but its an opportunity to build something completely different with the evasion built-in in the abilities. I keep thinking about the challenge of making an "agility" based melee class - in that a higher evasion rate will not cut it as it will equate to random deaths.
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